Building 21 is a nonprofit organization that is reimagining secondary schooling to meet the needs of all learners.
Who We Are
Firmly grounded in our six Core Values, our team brings a diverse set of skills and experiences, and includes experts in teaching, administration, school culture, math, literacy, educational technology, workforce development, non-profit and for-profit entrepreneurship, finance, and school design.
Why we exist
We share a healthy frustration with the current state of secondary education and a fierce commitment to improving the quality of education for all young people in this country – particularly the most underserved students. To accomplish this, we must reorient the system to place young and adult learners at the center of everything that we do.
What We Do
Building 21 partners with communities, families, students, teachers, educational leaders and school districts to design, open and operate new high schools. Our learning model allows students to learn at their own pace, to engage with content and curriculum that they find interesting and relevant, and to apply and further develop their skills in real-world environments.
How We Work With…
Our Learning Model
Building 21 is designing a competency-based educational model that provides flexibility in how, what and where students learn. Students will be supported as they design personalized learning pathways and choose from a variety of instructional opportunities which include, online learning, blended learning, problem-based learning and experiential learning.
A learner-centered instructional approach that empowers learners to conduct research, integrate theory and practice, and apply knowledge and skills to develop a viable solution to a real-world problem.
An instructional approach that gives students the opportunity to learn in part through online delivery of content and instruction with some element of control over time, place, path or pace. While still attending a “brick-and-mortar” school structure, teacher directed classroom methods are combined with computer-mediated activities.
A process through which students develop knowledge, skills, and values from direct experiences outside a traditional academic setting, such as an internship or service-learning project.